Post by gettahwun on Sept 2, 2022 2:22:52 GMT -6
Name: Zoe-Astra
Alias: Ms. Astrid, Zoe, नाचती बकरी
Age: 24
Gender: female
Date of Birth: December 31st
Place of Birth: Istanbul, Turkey
Species: Satyr
Appearance: Zoe-Astra's Mediterranean roots are on full display, swarthy and with sharp features in a soft face. Her hair was an oaken hair was so dark it almost appeared black, wavy and always seeming on the verge of curling or tangling. She had two eyes the shape of almonds, with bright green irises that seem to turn blue in the sunlight. Zoe has full, soft lips, the corners of her mouth always seem pulled back, as if on the verge of a broad, warm smile. She is quite tall, easily over six feet, with a dancer's physique. Indeed she is slim but fit, and carries herelf with a lightness as if a slight breeze might lift her and carry her away.
In her true form, she is vibrant. Her hair seems to grow, descending past her shoulders and gaining in volume. Her lithe, thin frame gives way to a voluptuousness, to feminine curves and wide hip, making her appear like a fertility goddess from a lost pagan tradition. From her forehead sprout two great horns that curl back, usually keeping her hair from falling into her face, and her legs become those of a goat, covered in that same almost-black brown hair. Due to the nature of her true form, Zoe-Astra favours skirts over pants, and has a complicated relationship with shoes.
Face Claim Helena Paparizou
Personality: Santana said it best, she's just like the ocean under the moon. Zoe-Astra normally tries to take things at her own pace, living moment to moment and maintaining a state of quiet, almost zen chill. She's not often perturbed or prone to worrying, and would rather spend her time cultivating the finer things in life, like her love of song, dance, and things that grow. Her attitude can come off as somewhat cavalier, very "que sera sera" as the French would say, but it comes from a place of personal confidence, a belief that anything in the world that will not set itself right, she will set right.
That being said, Zoe is a habitual pleasure seeker, boy-chaser, and drinker. She does her heritage as a satyr proud.
Special Abilities:
Satyr Blessing: The original satyrs were servants of Dionysus, an ancient god of wine and revelry. Through the blessings of this god, satyrs are granted protection from hangovers, able to indulge in however much intoxicating substances as they wish without the negative repercussions one may feel afterwards. What's more, Dionysus has decreed that no satyr may sire a child without forethought.
Satyr Physiology: Zoe-Astra's true form is the thing myths are made from. Her legs are far more powerful than they appear, letting her sprint and bound incredibly fast. Currently, she clocks in at over 140 kmh at a full charge and a vertical leap of three stories. It goes without saying her kicks, to quote the Wu-Tang Clan, ain't nothing to fuck with. despite not gaining additional muscle mass or bone density, Zoe's horns, head and neck are supernaturally durable, able to withstand head on collisions at top speed with no negative effects and able to survive going from full speed to full stop in less than a second with no ill effects.
Glamour: To blend in with humans, Zoe-Astra wreaths herself in a glamour, an illusion that can trick reality itself. Behind her glamour, Zoe is practically a human, her greater supernatural abilities suppressed completely. This renders her as vulnerable as any human, but unable to be picked out from among them. The Glamour requires a degree of concentration to maintain, and for her concentration to be broken will break the glamour, instantly changing her from her human guise to her true form.
Cultivation: Through her travels, Zoe-Astra learned how to grow and refine her abilities, to cultivate her energies. Through training, meditation, and other methods, she could bring forth greater and even new powers to herself.
Many Palms: Adapted from one of her teachers, Zoe learned how to hide objects away in the palm of her hand. It is like the classic misdirection you see in stage magic, but Zoe-Astra is able to truly make an object disappear from the palm of her hand and bring it aback just as easily. The size of the object as important, as she cannot palm an object bigger than what she can fit in her hands.
Weaknesses:
Satyr's Temptation: Satyrs of myth are creatures of revelry and debauchery, something stemming from their role in the entourage of Dionysus. Despite her best efforts, Zoe-Astra cannot escape this aspect of herself, the one thing her glamour cannot conceal. Regardless of in her glamour or in her true form, Zoe-Astra is unable to resist a pretty face or a strong drink, and cannot help but cut loose and party hard when her self control leaves her.
Physical Limitations: Zoe's supernatural capabilities are great but specific. Her ability to withstand the force of her own headbutts or to move at her full speed without it harming her body do not protect her from the actions of others. She can be harmed just as any other living creature, and the punches she throws are no stronger than those a human could muster despite a kick from her true form being able to break through solid concrete.
Weapons:
Horns: She do da poke.
Heavenly Lotus: The petals of this flower look delicate but can be hard as steel and sharp as a razor. Zoe-Astra always has her two heavenly lotuses palmed and at the ready, the stems gripped between her ring and middle finger. These divine items can harm the incorporeal and are the bane of evil creatures.
History:
Throughout history beings from other realms, other dimensions, have sought dominion over the spirit of humanity. Many call such creatures demons, like the unearthly interlopers whose machinations lead to the foundation of Ovega City. Throughout history, there have been those who rose up to meet their threat, to close shut the doors of oblivion before the world knew its doom. Not all of these protectors have been human, as the world itself has birthed its own defenders, its own beings of myth to light its darkest hour.
Zoe-Astra isn't one such creature.
Born to her satyr mother and a human father in Istanbul, Zoe-Astra was of two worlds. She cherished the life she had, though she had to hide her true nature from the rest of the world. Despite the lows that always come with the highs, Zoe-Astra was happy, she considered her life blessed, she wouldn't change a thing for the world. On her sixteenth birthday, her home was destroyed and her parents slain. Greater forces were at work, and this was one of many tragedies, but it was her tragedy, the end of Zoe's life as she knew it.
Not long after, Zoe found by her aunt. Everyone believed she had died alongside her parents, and it was easy for her to disappear. Her aunt took her back to Greece, to an ancient place where she could grieve for her parents in peace. Under her aunt's care, Zoe-Astra slowly recovered. As her soul healed, she set out on a pilgrimage. Her aunt had promised Zoe a home with her, should she ever return. It was a small comfort, but one that eased Zoe-Astra's heart as she set off to the east.
I will spare the details, but Zoe-Astra was able to find her inner peace, to heal the scars left on her soul. She had grown under her mentors, learning all she could from them, but she could not remain there forever. During her time abroad, she had learned of something in America, a hint of something that could be linked to her past, the shadow of the one who killed her parents... She had to go, though her teacher believed her not ready.
She had to go to Ovega City.
Alias: Ms. Astrid, Zoe, नाचती बकरी
Age: 24
Gender: female
Date of Birth: December 31st
Place of Birth: Istanbul, Turkey
Species: Satyr
Appearance: Zoe-Astra's Mediterranean roots are on full display, swarthy and with sharp features in a soft face. Her hair was an oaken hair was so dark it almost appeared black, wavy and always seeming on the verge of curling or tangling. She had two eyes the shape of almonds, with bright green irises that seem to turn blue in the sunlight. Zoe has full, soft lips, the corners of her mouth always seem pulled back, as if on the verge of a broad, warm smile. She is quite tall, easily over six feet, with a dancer's physique. Indeed she is slim but fit, and carries herelf with a lightness as if a slight breeze might lift her and carry her away.
In her true form, she is vibrant. Her hair seems to grow, descending past her shoulders and gaining in volume. Her lithe, thin frame gives way to a voluptuousness, to feminine curves and wide hip, making her appear like a fertility goddess from a lost pagan tradition. From her forehead sprout two great horns that curl back, usually keeping her hair from falling into her face, and her legs become those of a goat, covered in that same almost-black brown hair. Due to the nature of her true form, Zoe-Astra favours skirts over pants, and has a complicated relationship with shoes.
Face Claim Helena Paparizou
Personality: Santana said it best, she's just like the ocean under the moon. Zoe-Astra normally tries to take things at her own pace, living moment to moment and maintaining a state of quiet, almost zen chill. She's not often perturbed or prone to worrying, and would rather spend her time cultivating the finer things in life, like her love of song, dance, and things that grow. Her attitude can come off as somewhat cavalier, very "que sera sera" as the French would say, but it comes from a place of personal confidence, a belief that anything in the world that will not set itself right, she will set right.
That being said, Zoe is a habitual pleasure seeker, boy-chaser, and drinker. She does her heritage as a satyr proud.
Special Abilities:
Satyr Blessing: The original satyrs were servants of Dionysus, an ancient god of wine and revelry. Through the blessings of this god, satyrs are granted protection from hangovers, able to indulge in however much intoxicating substances as they wish without the negative repercussions one may feel afterwards. What's more, Dionysus has decreed that no satyr may sire a child without forethought.
Satyr Physiology: Zoe-Astra's true form is the thing myths are made from. Her legs are far more powerful than they appear, letting her sprint and bound incredibly fast. Currently, she clocks in at over 140 kmh at a full charge and a vertical leap of three stories. It goes without saying her kicks, to quote the Wu-Tang Clan, ain't nothing to fuck with. despite not gaining additional muscle mass or bone density, Zoe's horns, head and neck are supernaturally durable, able to withstand head on collisions at top speed with no negative effects and able to survive going from full speed to full stop in less than a second with no ill effects.
Glamour: To blend in with humans, Zoe-Astra wreaths herself in a glamour, an illusion that can trick reality itself. Behind her glamour, Zoe is practically a human, her greater supernatural abilities suppressed completely. This renders her as vulnerable as any human, but unable to be picked out from among them. The Glamour requires a degree of concentration to maintain, and for her concentration to be broken will break the glamour, instantly changing her from her human guise to her true form.
Cultivation: Through her travels, Zoe-Astra learned how to grow and refine her abilities, to cultivate her energies. Through training, meditation, and other methods, she could bring forth greater and even new powers to herself.
Many Palms: Adapted from one of her teachers, Zoe learned how to hide objects away in the palm of her hand. It is like the classic misdirection you see in stage magic, but Zoe-Astra is able to truly make an object disappear from the palm of her hand and bring it aback just as easily. The size of the object as important, as she cannot palm an object bigger than what she can fit in her hands.
Weaknesses:
Satyr's Temptation: Satyrs of myth are creatures of revelry and debauchery, something stemming from their role in the entourage of Dionysus. Despite her best efforts, Zoe-Astra cannot escape this aspect of herself, the one thing her glamour cannot conceal. Regardless of in her glamour or in her true form, Zoe-Astra is unable to resist a pretty face or a strong drink, and cannot help but cut loose and party hard when her self control leaves her.
Physical Limitations: Zoe's supernatural capabilities are great but specific. Her ability to withstand the force of her own headbutts or to move at her full speed without it harming her body do not protect her from the actions of others. She can be harmed just as any other living creature, and the punches she throws are no stronger than those a human could muster despite a kick from her true form being able to break through solid concrete.
Weapons:
Horns: She do da poke.
Heavenly Lotus: The petals of this flower look delicate but can be hard as steel and sharp as a razor. Zoe-Astra always has her two heavenly lotuses palmed and at the ready, the stems gripped between her ring and middle finger. These divine items can harm the incorporeal and are the bane of evil creatures.
History:
Throughout history beings from other realms, other dimensions, have sought dominion over the spirit of humanity. Many call such creatures demons, like the unearthly interlopers whose machinations lead to the foundation of Ovega City. Throughout history, there have been those who rose up to meet their threat, to close shut the doors of oblivion before the world knew its doom. Not all of these protectors have been human, as the world itself has birthed its own defenders, its own beings of myth to light its darkest hour.
Zoe-Astra isn't one such creature.
Born to her satyr mother and a human father in Istanbul, Zoe-Astra was of two worlds. She cherished the life she had, though she had to hide her true nature from the rest of the world. Despite the lows that always come with the highs, Zoe-Astra was happy, she considered her life blessed, she wouldn't change a thing for the world. On her sixteenth birthday, her home was destroyed and her parents slain. Greater forces were at work, and this was one of many tragedies, but it was her tragedy, the end of Zoe's life as she knew it.
Not long after, Zoe found by her aunt. Everyone believed she had died alongside her parents, and it was easy for her to disappear. Her aunt took her back to Greece, to an ancient place where she could grieve for her parents in peace. Under her aunt's care, Zoe-Astra slowly recovered. As her soul healed, she set out on a pilgrimage. Her aunt had promised Zoe a home with her, should she ever return. It was a small comfort, but one that eased Zoe-Astra's heart as she set off to the east.
I will spare the details, but Zoe-Astra was able to find her inner peace, to heal the scars left on her soul. She had grown under her mentors, learning all she could from them, but she could not remain there forever. During her time abroad, she had learned of something in America, a hint of something that could be linked to her past, the shadow of the one who killed her parents... She had to go, though her teacher believed her not ready.
She had to go to Ovega City.